Welcome to the weekly development report or what was done in my Open Source projects in the last week. The work after forced by crashed PC break is resumed. Not too much, but still counts. :)
Roguelike in a sky with steampunk theme (written in Nim)
And things almost back to normal. The development of the game is resumed and, as almost always, slowly moving forward. Due to some changes to my work's setting, I'm currently working only on the development version of the game. So, in the next weeks, please expect information only about this version of the game. Like it would be something new. :)
The static code analyzer for Nim programming language
The work was resumed here too and the big day for the project has come. :) Some issues were fixed and the new release happened. Again, the project is going into sleep mode so I can collect more information (read: issues' reports) about it. And the list of changes:
hadDocs rule only in forward declaration of routines.hasPragma rule in very long routines.