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Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
After a quite quiet week in the stable version, a very noisy week has come. Almost a new tradition. :) As usual, whining hel...
Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
The stable version of the game is in its favorite, quiet state. Again, I can't find obvious bugs. Some support would be usef...
Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
And another quiet week in the stable game version. Nothing new or old has been detected; as usual, something escapes my atte...
Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
The stable version of the game returned to its quiet state this week. Which means there's still something hidden inside it....
Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
In the stable version of the game, apparently the threat of dad jokes worked. Almost immediately something was found. It's j...