Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
The stable version of the game had another quiet week. Nothing new or old was discovered. As usual, I have to reach for Dad Jokes. :) Anyway, it's time for another, more stable release of the game. In about 24 hours from this post, it will be available for download. I'll probably find something the next day. :)
The development version of the game reached another milestone in its development. The new UI was promoted to the game's main UI, replacing the old ones. Of course, there is still a lot of work to be done here, mainly corrections and improvements. Since I've focused entirely on the new UI again, the list of changes to the game is rather short:
The Nim binding to Nuklear GUI library
This time, almost copy and paste from the previous week. ;) I'm still updating the project with changes done in Steam Sky project. Just this week, the list of changes is bigger. While main task, move the library to Nim programming language is still ongoing, I continue work on adding support for tooltips directly into widgets.