Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
Another week is behind us in which the stable version of the game pretends there are no bugs. So far, it's doing pretty well. :) At least I'm falling for it. Again, nothing to report here. Everything is working as it is for now. Or at least I think so.
All my attention is currently devoted to the development version of the game. As usual, I spend most of my time on the new UI for the game. However, there were quite a few other changes to the game code this week. Generally, lots of changes, few results. :) Latest things:
The Nim binging to Nuklear GUI library
This week the report is even shorter than previously. :) I'm just updating the project with changes done in the Steam Sky project. This week I was working on move the library to Nim programming language.
The static code analyzer for Nim programming language
And another small change here: just updated the project's documentation with information about the latest changes.