Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
And again, the stable version of the game returns to its favorite, quiet state. There was nothing here, or at least I found nothing. I'll probably have to use dad jokes again to get something to surface. ;)
All attention this week was devoted to the development version of the game. Here everything is going at its normal, slow pace. I even started working on a new feature in the game. Unfortunately, nothing new to show this week.
Since almost four weeks have passed since the last development version, it's time for the next one. About 24 hours after this entry, it will be available for download. After a whole 5 minutes of celebration, breaking the game will start over. :)
The Nim binging to Nuklear GUI library
Same as in the previous week, I'm just updating the project with changes done in the Steam Sky. Again, back to having fun with rewriting the library in Nim. Nothing big here to report, as the secondary project, the work here is quite slow.