Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
Another interesting week in the stable version of the game. Again, a few bugs have been fixed, and there is a chance that no new ones have been added. ;) Something probably is still waiting to be found. For now, however, it's time for a new, more stable release of the game. Things fixed this week:
And as mentioned above, it's time for a new, more stable release. It will be available for download in approximately 24 hours. And hopefully, again, here will be a few quiet weeks. :)
The development version is constantly moving slowly forward. As usual, the main focus is on the new UI, so the list of changes is quite short this week. Mainly because many of them have been mentioned above. :)
The Nim binging to Nuklear GUI library
Same as in the previous week, I'm just updating the project with changes done in the Steam Sky. Again, back to having fun with rewriting the library in Nim. But this week, something bigger happened: I finally started using the new code from Nim in C. It seems to work, but there is still a lot of work to do.