Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
The first week of the new development series is behind us. The section related to the stable version of the game also returns with it. As usual, it will probably mainly contain dad jokes. ;) Anyway, in a stable version, some work is underway to update the game's project, specifically the tests. No new bugs have been detected yet. These are probably waiting somewhere calmly.
The development version continues to move forward at its standard pace. As in previous weeks, the main focus is on a new UI for the game. The rest of the time, just like in the stable version, was devoted to organizational work, so the list of changes this week is quite short:
The Nim binging to Nuklear GUI library
Same as in the previous week, I'm just updating the project with changes done in the Steam Sky. This week I mostly done maintenance work, like renaming some enumerations, their memebers, etc. Some of these changes broke compatibility with the older version of the binding.