Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
And the last week of preparations for the next big version of the game behind us. I could copy the post from the previous week, because practically the same thing happened now. Again, most of the problems found were related to the behavior of the Escape and Tab keys. Most of these issues were removed. And as usual, I was working on a new UI for the game.
As I mentioned above, it's time for another, hopefully more stable, large version of the game. In about 24 hours after this post, it will be available for download. And the whole cycle of creating the game will start again. :)
The Nim binging to Nuklear GUI library
Same as in previous weeks, I'm just updating the project with changes done in the Steam Sky. This week I mostly done maintenance work, like renaming some enumerations, their memebers, etc. Some of these changes broke compatibility with the older version of the binding.