Welcome to the weekly development report or what was done in my Open Source projects in the last week.

Steam Sky

Roguelike in a sky with steampunk theme (written in Nim and Ada)

Still peace and quiet on the stable front. No new issues reported or spotted, so I'm back to writing dad jokes here. ;)

The development version of the game slowly goes forward. Same as in the previous week, some small changes are visible here, but most are still related to rewriting the game:

  • The work on a better UI continues. This time, the game got a new icon for contracting information's sections on various screens, like the player's ship screen or the combat screen. The icon, as usual, can be set in the game's themes.
  • The project's documentation was updated with information how to customize the new icon.
  • The work on moving the game to the new programming language goes forward. And in this week it sped up a bit. According to GitHub, less than 15% of code still needs to be moved. So we have a small light in the tunnel. ;)
  • And the great cleaning of the old code continues.

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