Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim and Ada)
I'm still fixing bugs. At least they are slowly being harder to find. The list of changes is again longer than usual. So, the light in the tunnel definitely was a train of bugs. :) Let's see how it will be in the next week. Changes made in this week:
The non-POSIX command shell written in Nim
Maintenance week. Instead of release the fix for the issue found in the previous week, I started playing with small code refactoring and big changes to the project's tests. The first is done and didn't create new issues, or at least it shouldn't. :) The second is slowly moving forward. Now I started to remove various things related to tests, like temporary databases or files created by the tests. I have some plans to spend some more time with the tests, so I expect that in the next week, the report here will be even more boring than this one. :)