Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Ada and Nim)
The first extended week of preparation for the next big release is after us. :) The list of changes is even shorter than in the previous week, but the good news is that the game should now work properly on Windows too. Which means there are only multiplatform bugs left to fix. ;) I hope to find most of them in this week.
The non-POSIX command shell written in Nim
And yes, I'm still at the code cleanup, refactoring and generally making it to look a bit better stage. This mean that the report here is the same as in previous week. I'm still working on the program's tests.