And we are back. :) Unfortunately, the server isn't in its standard place yet, so there still can be some short offline moments, but generally all should work as previously. So we back with the weekly development reports or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Ada)
The current stable version will remain silent. Again nothing found there in the past week and in the next start preparations for the new major release of the game, so the work will be stopped here completely.
The development version of the game goes forward as usual. Some small visible changes are made, but most new things are invisible to the players, unless as bugs :) :
The static code analyzer for Nim programming language
Here are some reports missed from the previous weeks, but I back to this project to fix some problems and add new... things. :) So, here is only information about the last week changes:
count type of the program's rules.count type check for haddoc, hasentity, haspragma and localhides rules.paramsused and vardeclared rules.count type check for varuplevel rule.search type check for forstatements rule.search type check for hasdoc rule.ifstatements rule. During the tests I noticed that it doesn't detect all if statements in a code, thus it needs some major rewrite. It's slowly moving forward and now at least detecting the amount of branches should work properly.A graphical user interface for managing Windows programs on FreeBSD
Here is only one change related to the project's organization. I've updated the GitHub workflow action to use the newest versions of other GitHub actions. No other changes are done. I expect to do one more similar change in the incoming week.