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Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
Here we are again, at the nothing new to report at the stable version of the game. All time was spent on the development ver...
Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
I updated my development tools, exactly Nim was updated to version 2.2. It triggered some changes in the stable version of t...
Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
The stable version of the game, again has nothing new to report. That's the best sign that I need some directions or dad jok...
Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
I'm slowly reach Groundhog Day in both versions of the game. :) I could practically copy the report for both versions from t...
Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
As usual, another quiet week in the stable version. Silent in the sense, nothing new to repair was detected. I probably need...