Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim)
Another quiet week in the stable version of the game is behind us. As usual, I'm probably missing something, mainly because the development version of the game is already very different from the stable version. Anyway, again, nothing new to report here.
The development version of the game is still moving towards the next major release. And just like in recent weeks (and months), I'm mainly dealing with the new UI for the game. Plus a few smaller changes elsewhere. ;)
And since it's been about four weeks since development last released, it's time for a new one. It will be available in approximately 24 hours from the time this post is published.
The Nim binding to Nuklear GUI library
And back to real copy and paste from the previous weeks. ;) I'm still updating the project with changes done in Steam Sky project. The main task, move the library to Nim programming language is still ongoing, no new things were added this time.