Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim and Ada)
It seems like, the stable version is back to its favorite, quiet state. Nothing new to report here, at least nothing new. ;) Still no luck with finding a source of the random game crashes.
The development version goes forward as usual. This time, even some visible changes are ready to report. Most of them are players' suggestions, on which I finally started working:
The static code analyzer for Nim programming language
The work on the new rule, related to checking style of ranges' declarations, for the program is finished. It should work properly now. Also, it was added to the program's configuration. The project's documentation was updated with information about the new rule. And the big change in the state of the project: it was promoted to beta stage. That mean the program should be a little more stable than previously. :) As the work finished here for now, another big day for the program has come: a new release. The first beta. ;) And the work here will be stopped again, so I can collect some bugs and ideas for more rules.