Welcome to the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Nim and Ada)
Another not quiet week in the stable version. One bug found by me, one reported by a player. Both should be fixed now without creating new ones. :) As always, thank you for reporting issues. More details about them:
And it is time for the next, more stable release of the game. In around 24 hours since this post, it will be available for download. Maybe next weeks will be more quiet. ;)
The development version moves forward as usual:
The static code analyzer for Nim programming language
I'm back to the project again to fix some issues with it and to add one more rule. But this time the time spent here is much smaller than previously, so the list of changes is quite short:
ref objects with the objects rule. It should now properly detect the objects too.range declarations, in types and loops. At the moment I'm trying to find the best way how to do it. :) So still a lot of work here.