Welcome to the first this year, the weekly development report or what was done in my Open Source projects in the last week.
Roguelike in a sky with steampunk theme (written in Ada)
A new year, new bugs found in the stable version. Several of them are caught this week, thus in around 24 hours since this post, the new version of the game will be available for download. And then, the cycle will start again. ;)
In the development version, again, some visible changes are made too:
The experimental command shell written in Nim
A big week for the small thing. :) The new, first beta version of the shell released. But before it happened, there were a few changes to the shell's code. Mostly cosmetic:
-jar etc. The whole code responsible for it was
rewritten, but should work properly now.And important thing: this project is coming sleep for now. I need to use the shell for some time to see what need to be fixed, changed or added. This mean, by some time here will be only emergency fixes, but no focus on the project.
The static code analyzer for Nim programming language
And the new project arrived here. At this moment everything is under organization here, so nothing to report yet, except the project was started. ;) As usual, it is mirrored on the GitHub too.